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Hydro Blast Y Ice Vortex BUGG NO ATAK PLAYER


kairu

Pergunta

Hola gente como estan , tengo este problema en estos 2 skiles , los 2 skiles pegan a los mobs pero no pegan a los pj que puede ser? 

esta es la tabla del skil hydro blast

<skill id="1235" levels="28" name="Hydro Blast" enchantLevels1="30" enchantLevels2="30">
        <table name="#enchantMagicLvl">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84
            85 85 85
        </table>
        <enchant1 name="magicLvl" val="#enchantMagicLvl"/>
        <enchant2 name="magicLvl" val="#enchantMagicLvl"/>
        <table name="#ench2MpConsume">54 53 52 51 51 52 49 48 48 47 46 45 44 44 43 42 41 41 40 39 38 38 37 36 35 34 34
            33 32 31
        </table>
        <table name="#ench2MpConsume_Init">13 13 13 12 12 12 12 12 12 11 11 11 11 11 10 10 10 10 10 9 9 9 9 9 8 8 8 8 8
            7
        </table>
        <table name="#mpConsume_Init">7 7 8 8 9 9 9 10 10 11 11 11 11 11 12 12 12 12 12 13 13 13 13 13 14 14 14 14
        </table>
        <table name="#mpConsume">27 28 30 31 33 35 36 38 39 41 42 43 44 44 45 46 47 48 48 49 50 51 51 52 53 53 54 55
        </table>
        <table name="#magicLvl">38 40 42 44 46 48 50 52 54 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74
        </table>
        <table name="#power">49 52 55 58 61 65 68 72 75 78 80 82 84 85 87 89 90 92 94 96 97 99 100 102 104 105 107 108
        </table>
        <table name="#ench1Power">109 109 110 111 111 112 113 113 114 115 115 116 116 117 118 118 119 120 120 121 122
            122 123 124 124 125 125 126 127 127
        </table>
        <set name="mpInitialConsume" val="#mpConsume_Init"/>
        <set name="mpConsume" val="#mpConsume"/>
        <set name="magicLvl" val="#magicLvl"/>
        <set name="power" val="#power"/>
        <set name="target" val="TARGET_ONE"/>
        <set name="element" val="3"/>
        <set name="reuseDelay" val="6000"/>
        <set name="hitTime" val="4000"/>
        <set name="skillType" val="MDAM"/>
        <set name="isMagic" val="true"/>
        <set name="operateType" val="OP_ACTIVE"/>
        <set name="castRange" val="900"/>
        <set name="effectRange" val="1400"/>
        <enchant1 name="power" val="#ench1Power"/>
        <enchant2 name="mpConsume" val="#ench2MpConsume"/>
        <enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>

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