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Found 6 results

  1. Link: https://mega.nz/file/Ncwz2aBY#9Q2Im1SFmjnYqcy6FlaQyxYBlkRjZTmiiHnjdi5N5n4
  2. Creditos: Sydhe pack 96 buttons.rar
  3. Creditos: JustLord aic.rar
  4. Bem vindo ao L2jStudio. Aqui você vai encontrar um projeto estável, baseado e formulado conforme o servidor oficial. Nosso propósito é trazer arquivos o mais próximo possível do L2OFF, com toda a versatilidade do Java. Estamos desenvolvendo de forma fechada e vamos deixar um pacote compilado para testes e para colocar online com limite de 50 players on, para você, que quer testar com amigos e clã. Sobre o L2Studio: Base: L2jServer, aCis, Frozen e Mobius. Tiramos o melhor de cada para fazer apenas um projeto. Você pode adaptar qualquer código ou modificação sem saber Java pleno. Java 1.8; Sistema: Windows ou Linux (CentOS recomendado); Memória necessária para ligar o servidor: 512 Megabytes. Atualizações do projeto: Refeito todas as áreas, spawns, movimentos e IA. Áreas como MoS, Catacombs estão de acordo com o oficial; Refeito sistema de skills, formulas, condições, efeitos e skills types; Refeito sistema de Bosses, Community, Fishing, Olly, Clãs, Instances e outros. Implementado vários comandos para conforto do jogador. Conforme lembrar, coloco mais informações. Desenvolvedores: Hl4p3x, th3One, ethereal; Downloads: Server Files System Cliente INTERLUDE 07/12/2.012. (RECOMENDADO). Obs.: Caso não queira usar a Interface, extraia apenas a pasta "System" dentro do cliente. Imagens (Soon)
  5. L2jOrion_Interlude_C6 L2jOrion Source https://www.l2jorion.com/index.php?/topic/66-changeset-16/ SERVER INFO Events Geo-Engine Special Player Commands UPDATES Geo-engine: Re-worked character movement in the water. Fixed falling damage and hard dipping. This issue worked mostly in catacomb or necropolis when character moves in/out, because of geo-data. Updated synchronization system between client<->server. Updated character update position system. Updated geo-engine system. Misc Class Master updates: added lvl checking on the class change and heal's config., Geo-engine: a little more corrections for better performance., Fixed a bug report: (Server w/o Auto Learn skill) For Example: If you have toggle Skill LvL1 in USE, and learn LvL2, then you cant shut down Skill (and still is use lvl1) Only RR help. Boats system Re-worked entire system and fixed characters movement to in/out the boat. Added all L2OFF system messages, routes and etc. Totally re-worked from core side with L2BoatAI, L2Vehicle, vehicle stats and fully updated client/server packets (For now to test it is available only in TEST server) AI Re-worked castle siege guards AI system. Old system had lots issues and made a lag for players in the some castles. Re-worked Faenor system and added medals.xml, valentines.xml events. In this case we don't need these files in libs folder anymore: bsh-2.0b6.jar, bsh-engine.jar Re-worked python/java engines and we don't need these files in libs folder anymore: java-engine-1.8.jar, jython-engine-2.2.1.jar Other implements ADDED: a premium account teleport system. Just change one word „...goto..“ to „...premium_goto...“for example: „bypass -h custom_dotele premium_goto 2503“. CORRECTED: character movement issues on attack mode. Re-worked - .boss command. Added: Raid Bosses list by levels. Also, possible see death time, aggro, level and location on map. Fixed - some small issues in Queen Ant AI. Added - Some donate functions. Possible to add more colors for name and title. All prices you can change inside config - ljstudio.ini FIXED - Some FOG mobs which had wrong locations on random spawn after kill. UPDATED - Seven Sings teleport locations to the hunting zones which haven't correct locations. UPDATED - knownlist system and improved performance. Also, decreased CPU usage. RE-WORKED - command: .votereward. From now on, you can get reward for each one vote. Also, I added a new top - L2jbrasil. All configs are inside pack - ljstudio.ini. Up there you can to put your item id and set up min/max items in random for each vote. UPDATED - mobs AI knownlist system. Some mobs which have faction ID (clan) need a faster reaction to help each other. Now they have it. UPDATED - powerpack system and re-worked global gk, gm shop and buffer. Since this made, from gmshop, gatekeeper and buffer folders htm files are using same for NPC and player commands. Also, possible use in community board. Added a new global gk. Available menus: All towns + noble menu, catacombs, necropolises, teleportation to cursed weapon for special item, teleportation to any zone for special item or just only for premium accounts. UPDATED - Buffer menu and added possibility remove buff one by one. UPDATED - Class balance system and added classes balance control by second class (damages - to/by fighters and mages). 3rd class was before. ADDED - A new command: .bank and also, possible use like additional selection in any menu. All configs inside powerpack.ini: UPDATED - our synchronization system CLIENT<->SERVER and improved performance. Don't forget use a config option: CoordSynchronize = 3 in geodata.ini FIXED - Skill: Lucky. Impossible get Death Penalty when you are 1-9lv by L2OFF. CLEANED - many unnecessary code/configs for better performance. UPDATED - option : MaxDriftRange and added geodata checking which doesn't allow mobs go to wall if they are nearby wall. ADDED - option: MaxRespawnRange. From now on, all mobs can be re-spawned by random loc like L2OFF. Also, added geodata checking for those mobs which can be re-spawned to wall. ADDED - new MMO core system and removed unnecessary protection configs. RE-WORKED - flood protection system and now it has better performance. ADDED - new protection for multisell of .shop command which doesn't allow use any mulltisell id by PHX. It wil be added for all multisells later. CLEAN UP - multisells which are not default and unusing. FIXED - 1000+ bugged creatures which had wrong loc or were underground (under textures) and that's all what our system found which means no more bugged mobs. This happened after a new geo-data system installation when some mobs had a bad Z loc before and later get bugged. Also, some were left since very old time. UPDATED - MaxDriftRange and MaxRespawnRange functions for better geo-data checking and it doesn't allow walk or be re-spawned to wall on bigger range. FIXED - character heading. From now on, you can see correctly character direction on spawn (teleport, enter to world and etc.). basically, on first seeing character will show correctly direction, not the same like always was before. ADDED - a new command .sellbuffs and .cancelsellbuffs with some additional configs (BETA) ADDED - New logging system. ADDED - New Game Time Controller system. ADDED - New Geo-Engine which works much better than old. ADDED - New DeadLock system with auto server restart. UPDATED - Auto Save Manager. CLEAN UP - Unnecessary imports, configs and settings. UPDATED - Command .gk/Global teleport and added possibility turn off teleport animation (animation = same like /unstuck, escape or etc.) RE-WORKED - Grand Bosses system and from now on possible add separate Fix Time. Also, changed time settings. FIXED - All town pets which were missed. RE-WORKED - Buffer and improved system. From now on all buffs in one place. Possible save your buffs as scheme. Added more nice features. Available to check on the test server. RE-WORKED - Market and improved system - added special command: .market, added special configurations to pack side, possible sell augmented items, money sending directly to inventory (offline player included), email notifications (in game), search system, latest items and etc. UPDATED - Community Board and fixed some menus which weren't work correctly before: all search systems, paging, clan management, clan mail, region menu, favorites menu and etc. UPDATED - siege system to make this work better. UPDATED - boss: Benom (siege boss), fixed some small issues and added missing drop. CLEAN UP - imports/unused codes and configs for better performance. FIXED - Can not see target bug for doors. After a new geo-engine installing this had a small mistake which is fixed now. ADDED - Custom config for market . From now on you can add any item like a currency (unlimited). ADDED - Premium buff time multiplier. ADDED - Random enchanted items to drop list. Possible add enchanted items with min and max options. CORRECTED - Walking speed. Some creatures had wrong speed. (Based on Lineage 2 Interlude Official information) CORRECTED - All pets skills, some of them were generating aggro what is wrong. (Based on Lineage 2 Interlude Official information) CORRECTED - Skill: Break Duress, it must remove effect of Root, not only Slow. (Based on Lineage 2 Interlude Official information) CORRECTED - Skills: Noblesse Blessing and Salvation. They can not work together. (Based on Lineage 2 Interlude Official information) REWORKED - Buylist system. and fixed some small issues. FIXED - Devastated Castle issue; FIXED - Castle's doors bug. All doors must be attackable for all players on the siege progress and not only for castle's attackers. (Based on Lineage 2 Interlude Official information) FIXED - Pet's bug. If pet gets a stun he doesn't come back to owner when stun is gone. Now it comes back. FIXED - From now on all pets can get herbs and if player has summoned the pet the time of herbs is dividing. (Based on Lineage 2 Interlude Official information) FIXED - Soul Crystals levelling up. Before it did not work correctly and now it works like L2OFF. FIXED - Skill: EarthQuake. It did not work in the Olympiad before the match. Now works. FIXED - Alliance ketra/varka quest. It shouldn't remove an alliance level on quest abortion. ADDED - A new geo-data to some regions to fix some issues. CORRECTED - SP and EXP, some creatures had wrong SP and EXP numbers. (Based on Lineage 2 Interlude Official information) CORRECTED - SKill: Corpse Burst. Before skill's explosion didn't do a damage for creatures around and now it does. CORRECTED - SKill: Frost Bolt. Before it worked like a de-buff, but also it must does a damage for target. (Based on Lineage 2 Interlude Official information) RE-WORKED - Resurrection system and fixed 2 bugs on siege. 1. If attacker clan has a siege flag - they can use a resurrection for a clan members. 2. If defender clan has a control crystal - they can use a resurrection for clan members. (Based on Lineage 2 Interlude Official information) RE-WORKED - All grand bosses instances and fixed some small issues. (Based on Lineage 2 Interlude Official information) RE-WORKED - The Raid Boss: Ice Fairy Sirra. (Based on Lineage 2 Interlude Official information) ADDED - A new config for special teleport. From now on you can to choose which item you want to use for teleportation (Config inside PowerPack.ini). Also, you need to change a text inside htm file „goto“ -> „custom_goto“. ADDED - A new config to Premium Account System for Seal stones rates. RE-WORKED - All core platform and increased performance. Faster loading and less CPU usage.
  6. Creditos: Vanglorious Eu compartilho aqui porque na seção Downloads não me dá a opção Link: Click here :)
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